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Archivi per la categoria ‘Aggiornamenti’
Aggiornamenti al 24.01.2012
L2EdeN UPDATES
L2DC Revision: r11547 to r12116
CHANGELOG:
- Triggered weapon skills can no more be triggered with massive skills, NPC HP are no more infinite.
- Clan Hall regeneration, Reflected damages, Stealing skills, Endless Instances, Some duplicate spawns.
- Water Dragon Scale, Magic Bottle.
- Nellis’ Vengeful Spirit, Taklacan.
- Chain Heal, Hide, Stealth, Lightning Shock, Heroic skills.
- Clanhall Auctions, Rewards of Vitality now every 100 votes.
- Teleport crashes, Clan invite, Handy Block Checker, Pet/Summon restore.
- Infinity Rod, Medusa’s Potion, Wondrous Cubic, Improved Ring of Queen Ant, Improved Ring of Baium.
- Cronos’s Servitor Mumu, Flamestone Giant, Scarlet Stakato Worker, Scarlet Stakato Soldier, Scarlet Stakato Noble.
- Backstab, Lethal Blow, Summon Reanimated Man, Summon Corrupted Man, Summon Cursed Man, Soul Shock.
- Changed Quests: Kamael Occupation Change, Certified Soul Breaker, Tragedy in Von Hellman Forest, Spirit of Craftsman, Bird in a cage, Millennium Love, Forgotten Truth.
- Boost mana.
- Some server optimization, Max HP/CP/MP.
- 7th Anniversary Cloaks, Infinity Spear.
- Stun Shot, Cure of seraphim, Cure of Queen, Special Ability: Healt, Sword Symphony, Psycho Symphony.
- You can no longer hit the olympiad buffer.
- Hp, Cp, Mp can’t be negative, Raid zone Party recall, T-Rex.
- All chance skill items.
- All triggered skills.
- Changed Quests: Grand Wedding Ceremony, Seven Sign: Solinas Tomb.
- Eye of Kasha, Enchant for 2 hands weapons, Aekinel Soul Crystal, Ice Knight Captain Soul Crystal.
- Some chance augments, Baium.
- Banish Seraph, Aura Blast, Aura Cannon.
- Changed Quests: I must be a genius, Enhance your weapon.
- Drains, Skill Restore.
- Saving and Restoring of active buffs.
- All extractable was aligned to retail (freya version), Ancient Book: Divine Inspiration (Original Version) updated to High Five.
- Seal of Limit.
- Cast damages denied on party members.
- All HP/MP over time skills, AI for Ancient Egg, Energy Plant, Rainbow Frog, Sticky Mushroom, Tantra Summoner, Geodata for Blazing spawn.
- All weapon’s critical skills.
- Death Spike, Prominence enchant 3, Erase, Madness, Seal of Mirage, Olympiad Undefeated.
- Changed Quests: Arrow For Vengeance, Shadow of Light, Watching Eyes.
- Damages and debuffs on Party and Command Channel members, Mob’s Cancel.
- Hurricane Assault, Triple Sonic Slash, Dance/Song MP consume.
- Items: Fruit Cocktails, All consumables updated to freya retail.
- High Five Skills updates: Collector’s Fortune, Berserker Spirit, Soul Strike, Sprint, Soul Vortex, Soul Vortex Extinction, Expert Casting, Real Target, Chant of Protection, Death Spike, Mass Gloom.
- Changed Quests: The Song of the Hunter, Pursuit of Clan Ambition, Daimon the White Eye part 2, Magical power of Fire part 1 and 2, Influx of the machines, Wild Maiden, A dark Twilight, Defeat the Elrokian Raiders, Handle with Care.
- Enchants success rates; Skills land rate formulas; New spawn AI enabled into field of whispers/silence.
- All items (Armors, Weapons, Etc) was aligned to retail (Freya info).
- All item’s skills was aligned to retail (Freya info).
Aggiornamenti al 16.11.2011
L2EdeN UPDATE
L2DC Revision: r1007 to r11546
CHANGELOG:
- Pet item types now shows correct item detail in client
- Fix for people losing recs when dcing/crashing and other things. Also same thing for nevits people losing the exp bonus and so on.
- Queen Ant Completely reworked.
- Fix for missing flag setting when summoned from inside 7s dungeon.
- In H5 trigger Mutual Response is activated when summoner is doing normal attacks or using Dimensional Spiral skill.
- Fix for quests showing incorrect system message. Now they show the old one.
- Updated Giran and Hunters teleporters to match H5 P5.
- Subclass no expertise penalty exploit fix
- Datapack: Fix for Heal cubic. Before it was healing same ammount no matter if enchanted or not.
- Fix for Sublime sacrifice buff giving effect to everyone, even to the enemies when both sides are in command channel.
- Fix for offensive Symbols doing damage to non flagged characters and killing them without any forcing.
- Small fix so dead pets don’t get buffs.
- GeoEngine improvements to prevent players from accidentaly jumping layers where geodata is glitchy.
- Fixed random “Cannot see target” bug.
- Fixes the problem with next target targeting friendly karma/flagged chars, teammates in 3×3 oly.
- Change (simplified) formula for level difference modifier.
- Some fixes for siegeable clanhalls and optimization for quest 504
- Fixed a issue with pcfreight checking for inventory. Now works fine
- Multisell with apply rates (thanks Battlecruiser)
- Fix for friendly targeting when using ‘Next Target’ if he is flagged/pk.
- Airship/Boats are peacezones.
- Fixed bug with Erase beeing able to remove pets it should only be able to remove servitors
- seal of limit support for drain skills.
- affectLimit support for read from dp
- Added soul crystal leveling message to party/command channel
- fixes geodata problem when casting/shooting from a very short range always returning true, ignoring obstacles.
- Some english fixing(for custom msges), finalization and some minor exploit fixes like should not be able to open recipe book while casting and so on
- Added missing conditions to change/add subclass: A sub-class may not be created or changed while a servitor or pet is summoned, A sub-class cannot be created or changed while you are over your weight limit, A sub-class cannot be created or changed because you have exceeded your inventory limit, Retail html for Elves/Dark Elves and Kamaels failing to add a sub-class.
- Skills update to High Five : Thin Skin, Flame Armor, Frost Armor, Hurricane Armor, Vampiric Mist, Demolition Impact, Annihilation Circle, Leopold, Soul of Pain.
- Traps update to High Five : Fire Trap, Poison Trap, Slow Trap, Flash Trap, Binding Trap.
- Implemented maximum observer count per stadium in olympiad
- Default reuse for pots is 1 second. Added missing reuse for healing pots (10 seconds on retail).
- Retail-like Buff and Debuff signet
- Skill Sweeper enchants
- Spoil bomb is not a suicide skill
- Added H5 dead npcs near portals
- Updated all hero weapons to use special skill that gives 250 holy so it matches retail.
- Added stats for the new 11th and 12th epic quest mobs.
- Adding boss weapons to augmentation maps so they can be augmented
- Updated matras curiosity quest item drop selection to match retail
- Added 12th epic quest + separated monastery instance + etis van etina skills
- Added 11th epic quest
- Updated Freya raid drops to H5
- Fix for triggered skills into Plain of Lizardmens
- Fix for Handle With Care quest
- Fixed curse of the plains doing to much damage and also implemented penalty area
- Fixed Divine Blade and Divine Armor having double mp consume when activating the toogle
- Fixed Fury of Pa’agrio
- Dance of Medusa upgraded to H5
- Fixed Blue Talisman of healing
- Fixed Collector’s Fortune and Piercing Attack triggered skills.
- Implemented Birth of the seed quest also updated secret area to match this quest. This quest is done in Gracia, more specifically in Keucerus Secret base.
- Fixed some double spawned NPC’s in Plains of the Lizardmen.
- Fixes issue with certain Mobs in field of silence/whispers not attacking each other.
- In H5 trigger Mutual Response is activated when summoner is doing normal attacks or using Dimensional Spiral skill.
- Updated Giran and Hunters teleporters to match H5 P5.
- Updated Antharas Hearth text to match retail
- Added all H5 Tired Of Waiting quest retail html’s, now quest is fully done
- Small improvement to legendary tales quest so it cleans up the not needed entries in database when finished
- Fixed Gorgolos raid had wrong soul crystal leveling chance
- Fix for Mass Resurection not resurecting player if both player and pet are dead. If both of them are dead, only player is resurrected.
- Fix for containing the attribute power quest not giving rewards properly.
- Fix for Heal cubic. Before it was healing same ammount no matter if enchanted or not.
- Fix for 86lvl lifestones not being useable.
- Added Night Time Zaken instance.
- Fix for Mammon’s are not selling S/A grade crystals since H5.
- Damage over Time symbols had wrong power. Fixed according to freya files
- Updated first GC teleporter. It teleports you into GC just like the one inside, also updated its html to match retail.
- Pailaka exploit fix + minor fix to the teleport coords.
- Updated drops to High-five, this includes: Mucrokian Fanatic, Mucrokian Ascetic, Mucrokian Savior, Mucrokian Preacher, Contaminated Mucrokian, Awakened Mucrokian, Suppressor, Exterminator, Sentinel Waterspirit, Guardian Waterspirit, Darion, Tiat, Daytime Zaken, (83lvl), Aenikel (82lvl), Yehan Klodekus, Immortal Savior Mardil, Scarlet Van Halisha mobs.
- Implemented Sinister Prophet walking NPC’s, complete with paths and dialog.
- Some finalization of Seed of Destruction
- Fix for catacomb of witch issue when swimming down
- Fif for missing html for schuttgart adventurer guildsman
- Implemented Missing AI for FantasyMushrooms. They control tanta shaman spawns in plains of lizardman.
- Some updates for the vortexes in dragon valley. Now the script spawns them, raids that are spawned by it are scattered in higher radius (full circle) and now you can start attacking them with melee attacks.
- New H5 quest Legendary Tales.
- Updates to SoD. Now it is more retail like. Instance restriction is only set when Tiat is below 20% hp, not on enter. Changed portal mob spawn timers according to retail info, changed the ExShowScreenMessage to use fstrings, changed so tiat can only heal one time, added proper target selection for the new mobs that come out of portal.
- Added missing skills Force Mastery & Sonic Mastery on trainer.
- Fixed multiple spawn for Seer Ugoros, multiple spawns make it imposible to kill.
- More Skills update to H5, Lucky Strike, Song of Wind Storm, Dance of Blade Storm, Death Spike (mage), Death Spike (summoner), Harmony of Nobless, Symphony of Noblesse, Blessing of Eva, Excessive Loyalty, Purification Field, Aura of Hate, Aggression, Bear Spirit Totem, Wolf Spirit Totem, Ogre Spirit Totem, Sword/Blunt Weapon Mastery, Puma Spirit Totem, Rabbit Spirit Totem, Aegis Stance, Lethal Shot, Sonic Rage, Raging Force, Dead Eye, Hawk Spirit Totem, Furious Soul, Dread Pool, Flame Icon, Spirit of Shilen, Wild Shot, Sharp Edge, Spike, Restring, Case Harden, Hard Tanning, Embroider, Purify, Vitalize, Summon Kat the Cat, Summon Shadow, Summon Mew the Cat, Summon Boxer the Unicorn, Summon Mirage the Unicorn, Summon Silhouette, Summon Kai the Cat, Summon Merrow the Unicorn, Summon Soulless, Summon Feline Queen, Summon Seraphim the Unicorn, Summon Nightshade, Dark Vortex, Summon Feline King, Summon Magnus the Unicorn, Summon Spectral Lord, Chant of Protection, Soul Barrier
- Update quest Competition for bandit stronghold to match latest changes and also some bug fixes/improvements
- All Adventure Guildsman multisells now match retail freya
- Nevit Herald now is Retail Like.
- Crushing strike and deadly blow skill fix
- There is only one antharas in H5, removing old ones.
- Final fix for Soul roar
- Curse of Divinity fix
- Trick/Switch doesn’t require dagger to cast
- Small improvement for day of doom skill
- Failsafe teleport from CoD in case of server restart/crash
- This should fix the issue with players getting stuck in the CoD after logging in.
- Fixed challenge of fate
- Some improvements for Seven Sign Seal of the emperor
- Fixed missing SOA RB spawn
- Added third freya quest + all the stuff related to it.
- Fixed Vesper Thrower – Clairvoyance having wrong SA id assigned
- Added missing torai spawn in dv.
- Fixed Frintezza cond update for when killing it and getting 20 fragments
- Fixed Zaken cond update for when killing it and getting 20 fragments
- Fixed Inquisitor skill levels
- Updated quest A powerful primeval creature
Aggiornamenti al 13.07.2011
L2EdeN UPDATE
L2DC Revision: r9951 to r10006
CHANGELOG:
A LOT OF CHANGES WERE SKIPED, ONLY MOST IMPORTANT ARE POSTED ABOVE
Aggiornamenti al 30.06.2011
L2EdeN UPDATE
L2DC Revision: r9569 to r9950
CHANGELOG:
- Succubus Queen is now spawning in Abandoned Coal Mines, was moved in retail in GE
- Cloak Embroidered with Soul – 3 (Frintezza) quest implemented.
- corrected Frintezza AI, casting skill in timer every 1s, and onAttack is kinda overpowered, these skill are high range aoe with very high power.
- Fixed Frintezza songs to match retail
- Reworked Cancel to match retail, with 100% 1 buff and up to maxNegate depending on resist
- Fixed Olympiad observe exploit
- Fixed Olympiad play exploit
- npe fixes for objects
- Partial solution for Object id, double storing and so on.
- Fix for wrong quest bypass in olympiad quest
- Removed double sending of packet on a lot of packets
- Fix slow login task sometimes
- Fixed stacking of augments(possible)
- Corrected Sel Mahum Drops
- Corrected Some MoS book drops
- Fixed blood alliance reward for clans that successfully defended castle.
- Update hide a bit added magic level and abnormals
- Update bodypart for High-level Angel Circlet
- Added skill to High-level Angel Circlet
- Update High-level Angel Circlet Skill to match retail
- Update Chant of Protection enchant time to match high five
- Update Dance of Blade Storm: The enhanced duration given by enchanting the skill for Time has decreased. Arrow Resistance now 42 and Crossbow Resistance now 25.
- Black Talisman of Free Speech update to match retail
- new AttackMe effect added, needed for some new H5 skills.
- Fix double storing of traps
- Fix player reenter for zaken
- Added EffectManaHealPercent
- Update Expose Weak Point to match freya retail it has attackAfterCast
- Added Post of Destruction skill. Basically 3000 power damage on self
- Flame Armor Update to match freya retail
- Frost Armor Update to match freya retail
- Hurricane Armor update to match freya retail
- Excessive Loyalty update to match freya retail
- Knight Ability – Defense Update to match freya retail
- Log Ability – Critical Chance update to match freya retail
- Wizard Ability – Mana Steal Update to match freya retail
- Enchanter Ability – Barrier update to match freya retail
- Healer Ability – Heal Update to match freya retail
- Summoner Ability – Spirit Update to match freya retail
- Pain of Shilen update to match freya retail
- Eva’s Will update to match freya retail
- Spirit of Phoenix update to match freya retail
- Seed of Revenge update to match freya retail
- Archer’s Will updated to match freya retail
- Physical Pose updated to match freya retail
- Little Devil Agathion Special Skill – Power of Blessed Resurrection Update to match freya retail
- Tribunal, judgement, SHield Strike and Challenge for fate and shackle should have attackme effect
- Update to latest protocol (273)
- fixed single quest window
- Fixed some pointless casts with maps/lists
- Fixed issue with double spawning Frintezza
- Dark Flame: The reuse time was reduced.
- Vampiric Mist: The reuse time is decreased.
- Thorn Root: The re-use time was increased.
- Collector’s Experience: This skill can now be used with a sword. Additionally, there is a chance that Collector’s Fortune will activate when using Crushing Strike
- Resistance to Ancient Sword update to match freya retail ( Big Difference)
- Weakness to Ancient Sword update to match freya retail ( Big Difference)
- Updated ishuma blacksmith
- Craft a Dualsword update fully
- Unseal Dynasty, Vesper , Elegia, Vorpal, Moirai Armor
- Unseal Dynasty, Vesper, Elegia, Vorpal, Moirai Accesories
- Remove rare options on rare items
- Change the class of Dynasty High Grade Armo
- Also updated html for the remove rare options or rate items
- Fade to black should not be repeatable
- Perfect form quest fixes
- small fixin party when 9 levels diff it should apply the 30% penalty
- Recommend system fixes, such as if offline shop is made lose recs and so on.
- Updated MasterWork skills of Imperial Crusader, Draconic Leather Armor and Major Arcana Robe stats
- Reworked Blows to be closer to retail, now damage has retail formula and chance is a lot closer still need tuning though
- Fixed Vesper masterwork weapon SA
- Sel Mahum Chefs AI implemented
- fixed white sand ford doorman and missing auctioneer spawns.
- Fixed Circlets to match restrictions to retail
- Fixed perma stun issue
- fix for attack me effect, in case of player, it should work only vs flaged one.
- Fixed all missing start.htm issues
- target support for Chain Heal
- On retail trick switch have to abort cast
- Changed armorset listener to fix problem with equipping/disequipping shield
- Fixed it Smells delicious quest
- NPE fix for target area friendly
- reworked chain heal handlers, can be casted on self, on ally player without party, affects all ally units and npcs, do not affect monsters. Removed all target checks from skill handler, its now doing just the heal job, target thing is handled all in target arena friendly.
- Fixes no karma bug, no pvp point bug and cannot summon via friend after beeing in observe or participating in olympiad
- Fixes blows it had to low damage, typo.
- Heroic debuffs should be removable by cleanse and other remove debuff skills
- it should be possible to remove pertification effects using removedebuff effect. Was not possible before because of invul effect that is set by pertification
- Fix for Star fall and meteor should be instant cast
- Fixed Black Talisman of Rescue, should be possible to cast it with physical mute.
- fixed block shield, block wind walk and mass block shield, mass block wind walk, buffs should be always removed, debuff have fixed land rate
- fixed handler for cure of queen, its should remove only debuffs.
- updated item auctions with correct epic jewels. And updated this new epic jewels
- Bring up with love is daily quest and should reset together with the rest daily ones
- Fixed Sel mahum mane should be destroyable
- fix for wind shackle sp cost
- fixed arrow rain and ghost piercing debuff trigger
- Fafurion should drop water dragon claws/scales
- Fix for party exploit in CoD
- Resist Daggers/Rapier? Weapon updated to match retail, was kinda wrong
- Blunt Weapon Weak Point update to match retail, was kinda wrong for example utenus have this skill. Blunt users will do more dmg now
- Higher Resist Bow/Crossbow? Weapons updated to match retail
- Greater Resist Spear Weapons updated to match retail
- Sacred Attacks updated to match retail
- Resist Hand-to-hand Weapons updated to match retail
- Resist Blunt Weapons updated to match retail
- Resist Dual-Sword Weapons updated to match retail
- Resist Swords updated to match retail
- Resist Two-handed Weapons updated to match retail
- Greater Resist Fire Attacks updated to match retail
- Greater Resist Water Attacks updated to match retail
- Greater Resist Wind Attacks updated to match retail
- Greater Resist Earth Attacks updated to match retail
- Greater Resist Sacred Attacks updated to match retail
- Greater Resist Dark Attacks updated to match retail
- Greater Resist Hand-to-hand Weapons updated to match retail
- Greater Resist Blunt Weapons updated to match retail
- Higher Resist Bow/Crossbow? Weapons updated to match retail
- Greater Resist Spear Weapons updated to match retail
- Greater Resist Dual-Sword Weapons updated to match retail
- Greater Resist Swords updated to match retail
- Higher resist Daggers/Rapier? Weapon updated to match retail
- Greater Resist Two-handed Weapons updated to match retail
- Stun Attack Weak Point updated to match retail
- Poison Attack Weak Point updated to match retail
- Bleed Attack Weak Point updated to match retail
- Sleep Attack Weak Point updated to match retail
- Hold Attack Weak Point updated to match retail
- Paralysis Attack Weak Point updated to match retail
- Mental Attack Weak Point updated to match retail
- Weak Point against Daggers/Rapier? Weapon updated to match retail
- Sword Weak Point updated to match retail
- Dual-Sword Weapon Weak Point updated to match retail
- Spear Weapon Weak Point updated to match retail
- Hand-to-hand Weapon Weak Point updated to match retail
- Two-handed Weapon Weak Point updated to match retail
- Surrender To Water updated to match retail
- Surrender To Wind updated to match retail
- Surrender To Earth updated to match retail
- Surrender To Darkness updated to match retail
- Surrender To Light updated to match retail
- Higher Resist Bow/Crossbow? Weapons updated to match retail
- Resist Daggers/Rapier? Weapon updated to match retail
- Blunt Weapon Weak Point updated to match retail
- Sacred Attack Weak Point updated to match retail
- Weak Point against Bow/Crossbow? Weapons updated to match retail
- Resist Poison Attacks updated to match retail
- Dark Attack resist updated to match retail
- Resist Bleed Attacks updated to match retail
- Resist Sleep Attacks updated to match retail
- Greater Resist Sleep updated to match retail
- Resist Hold Attacks updated to match retail
- Greater Resist Hold updated to match retail
- Strong in “nan” activity magic DOT updated to match retail
- Chain Mail Heavy Armor Set skill updated to match retail
- Quest – BOSS Resist non Bow Weapon update to match retail
- Short-Range Physical Attack Resistance updated to match retail
- Temp fix for npc deadlly blow until we have our desire skill ai engine done
- Small fix in Solo kamalokas
- Resist Daggers/Rapier? Weapon updated to match retail, was kinda wrong
- Blunt Weapon Weak Point update to match retail, was kinda wrong for example utenus have this skill. Blunt users will do more dmg now
- Higher Resist Bow/Crossbow? Weapons updated to match retail
- Greater Resist Spear Weapons updated to match retail
- Sacred Attacks updated to match retail
- Resist Hand-to-hand Weapons updated to match retail
- Resist Blunt Weapons updated to match retail
- Resist Dual-Sword Weapons updated to match retail
- Resist Swords updated to match retail
- Resist Two-handed Weapons updated to match retail
- Greater Resist Fire Attacks updated to match retail
- Greater Resist Water Attacks updated to match retail
- Greater Resist Wind Attacks updated to match retail
- Greater Resist Earth Attacks updated to match retail
- Greater Resist Sacred Attacks updated to match retail
- Greater Resist Dark Attacks updated to match retail
- Greater Resist Hand-to-hand Weapons updated to match retail
- Greater Resist Blunt Weapons updated to match retail
- Higher Resist Bow/Crossbow? Weapons updated to match retail
- Greater Resist Spear Weapons updated to match retail
- Greater Resist Dual-Sword Weapons updated to match retail
- Greater Resist Swords updated to match retail
- Higher resist Daggers/Rapier? Weapon updated to match retail
- Greater Resist Two-handed Weapons updated to match retail
- Stun Attack Weak Point updated to match retail
- Poison Attack Weak Point updated to match retail
- Bleed Attack Weak Point updated to match retail
- Sleep Attack Weak Point updated to match retail
- Hold Attack Weak Point updated to match retail
- Paralysis Attack Weak Point updated to match retail
- Mental Attack Weak Point updated to match retail
- Weak Point against Daggers/Rapier? Weapon updated to match retail
- Sword Weak Point updated to match retail
- Dual-Sword Weapon Weak Point updated to match retail
- Spear Weapon Weak Point updated to match retail
- Hand-to-hand Weapon Weak Point updated to match retail
- Two-handed Weapon Weak Point updated to match retail
- Surrender To Water updated to match retail
- Surrender To Wind updated to match retail
- Surrender To Earth updated to match retail
- Surrender To Darkness updated to match retail
- Surrender To Light updated to match retail
- Higher Resist Bow/Crossbow? Weapons updated to match retail
- Resist Daggers/Rapier? Weapon updated to match retail
- Blunt Weapon Weak Point updated to match retail
- Sacred Attack Weak Point updated to match retail
- Weak Point against Bow/Crossbow? Weapons updated to match retail
- Resist Poison Attacks updated to match retail
- Dark Attack resist updated to match retail
- Resist Bleed Attacks updated to match retail
- Resist Sleep Attacks updated to match retail
- Greater Resist Sleep updated to match retail
- Resist Hold Attacks updated to match retail
- Greater Resist Hold updated to match retail
- Strong in “nan” activity magic DOT updated to match retail
- Chain Mail Heavy Armor Set skill updated to match retail
- Quest – BOSS Resist non Bow Weapon update to match retail
- Short-Range Physical Attack Resistance updated to match retail
- Temp fix for npc deadlly blow until we have our desire skill ai engine done
- Small fix in Solo kamalokas
- fixed some critical exploits for Zaken and Frintezza
- Magic skills with TARGET_SELF should have also lower hitTime if we are using spiritshots
- Fix for subclass certification
- fix for summon stats
- Backstab has 1.35 ssboost tested on retail
- Corrected some drops
- Fixed all casts for maps/lists in instances
- Updated broadcast packet for better performance
- Updated MasterWork Skills up to Dynasty
- update system message for getting exp/sp to new on High Five
- Fixed resist for MasterWork Vesper Helmet skill, changed all MagicDamVuln to MagicDamRes?
- Added support for Servitor Share and also implemented skill
- fixed instant jump geodata issues
- fixed all fly skills, to check for geodata
- Fixed Into the dark forest, once more in the arms of the mother tree and a special order. It should be repeatable if you do not meet the conditions to start it.
- Steal Divinity Success rate reduced. Now susceptible to resistance against buff canceling attacks.
- so setting it to isDebuff should fix it considering for example mystic immunity protects against debuffs
- Fixed Bypass exploits
- Fix for make yourself surrounded by mobs and quickly click somewhere. you will be quickly warped there at some point, mobs will start move to your server out of sync position (u will still see that u didnt moved) and so on.
- Sandglass effect should be removed when player enter instance,change sub or die
- Hope withing darkness fixes
- Fix for sailren not spawning
- fix for Chant of element should not have holy and dark resist it seems
- Shabby/miracle/poor necklace should be in quest inventory
- Fix for consuming shots when using pots, on retail you do not.
- Fix for skill Pa’agrio’s Fist – missing power on enchant route 1
- Update Bistakon Deadly Blow to match retail, it’s not a blow skill
- Updated Bistakon Jump Blow to match retail, it’s also not a blow.
- It should say that not enough people are in command channel not that it’s max entrants for zaken entrance if not enoyugh
- Corrected min level and start position for nornilsgarden, it is min level 15 and max 22
- Added some missing empty destroy tiems to instances, updated current one to match retail.
- Updated activitytime for some instances to match retail and fixed some wrong teleport locs and some wrong level checks
- Updated miracle skill raidus from 900 to 1000 retail like
- Updated purification field skill radius from 180 to 1000 and updated reuse/hittime alos to match retail
- Updated “Magic Obstacle radius to match retail
- Updated all cancel skilltype skills activateRate to match retail(this is support for insomnias rework on handler)
- Updated Cubic Cure it shouldn’t cancel buffs it should remove debuffs
- Fixed wrong value in +25 power enchant of Crossbow Mastery skill.
- Some fixes for duplicate oid, rework of storing to world
- Memory Leak fixes
- Path to Hellbound translated to java from python
- Updated Aura Cannon, Aura Blast and Arcane shield to be either better guessed values or confirmed
- Updated Soul Barrier it should have 6 res vs bows not 10
- Updated Dark Vortex it’s area skill not target one it has about 200 radius and reuse is 11 sec instead of 16 and consume is 25%
- Lightning shock magiclevel updated
- Ancient Cloak Should not be enchantable
- Updated real target it should have 3s reuse and the effectrange is increase a bit, based on retail data. Also added abnormalLvl and abnormaltype to it
- Soul Roar and Battle Cry are not magic skills.
- fix for transformations, passive skills should be removed when player is untransformed, or his stats will change
- Shield Strike should auto-attack after cast
- Fixes Imperial Phoenix should get Touch of Life
- Added all missing pvp bonus options for both add and remove pvp, such as vorpal, vesper etc
- Added all missing pvp bonus options for both add and remove pvp, such as vorpal, vesper etc
- Fix pets not beeing able to get to level 86
- Fix for amount of dropped items
- Fix for Shield does not increase resist to debuffs
- Excessive Loyalty updates
- new H5 feature, trigger skill has their own bar and do not remove buffs from normal buff bar (max 24 triggers). Also toggle skill should not remove buffs from normal buff bar, and they are unlimited.
- new target type, TARGET_AURA_FRIENDLY and TARGET_AURA_FRIENDLY_NOTME.
- fixed sublime self-sacrifice.
- Updated Counter Chance/Counter? Rapid Shot/Counter? Dash to match retail in stacktype and stats
- Forgot to add ReuseDelay? to Counter Dash it’s 10s on retail
- Updated Iron Shield trigger to match retail
- Price fix for wrong BSSD and BSSC in Grocery Shops. Prices are from retail PTS as there are no castle owned so tax is not applied.
- BSSD is supposed to be 30 adena.
- BSSC is supposed to be 46 adena.
- Chamber of Delusion waiting area is now Peace Zone
- Fixed Party Kamaloka for summons not being ported in properly
- Song of Silence Enchant route values updated to match retai, chance was a bit off and other was totally wrong.
- Improved L2World class to an faster iterations and thread-safe also
- Fixed Skill: Great Fury
- Meteor / Starfall fix players were doing 1 hit kills with it.
- Fixed OiD issue with flags
- Big work an a top secret L2DC project, huge success so far.
- South Wasteland, and that south part (19_24) spawns updated to match retail
- Frozen Waterfalls and surrounding area(20_13) spawns updated to match retail
- Cave of Trials and surrounding area (20_14) spawns updated to match retail
- New penalties are imposed when a Pet’s Hunger Gauge reaches 0%:
- XP/SP unobtainable
- Pet is uncontrollable
- Your Pet won’t be gone even when you don’t feed it.
- Vesper Cutter Thunder corrections
- Fix abnormal type for improved condition and improved magic
- NPE fixes
- Performance improvments
- Array out of bound fixes
- Fix for wrong reward and wrong player kick in _309_ForAGoodCause
- Fix issue with entering 2 instances at same time
- Fixed flags and poles issues
- Fix to enter into the Secret Area for quest Light Fragment
- Added moirai armor box and icarus weapon box items.
- Remove some double spawns
- Fix for quest ‘Light Fragment’
- Now allowing only latest protocol (273)
- fix problem with double trap spawn
- Items for Light Fragment Quest should be stackable
- Default Freight slots are 200 in retail also forbidding players with effect hide to enter in observe mode
- Petition manager reworked
- In high five the Mage’s two-handed weapon, Infinity Scepter, has received Water/Wind/Fire/Earth/Dark? elements instead. not holy like we added
- In high five
- The Special Abilities of the Hero Weapon Infinity Spear have changed as follows:
- The Cancel effect and the number of buffs canceled have been reduced.
- The skill reflection rate has increased.
- Updated Pvp cancel skills, the activation skill had 15% activation chance(wrong) now it’s 10% per hit ofc. Also we had missing magicLevel for the skill. The Triggered skill(the skill that actually does the cancelling) had only missing hittime(100 or 0.1s)
- Fixed issue for not unsomming pets and summons when entering olympiad. People were abusing using kokkaburra etc in olly
- Fixed some issues with olympiad observed leaving
- Some npe fixes in Sel Mahum Chefs ai
- golem transformation skill updates
- Path to the trooper quest fixed
- Bring up of love fixes
- Matk formula from mobs changed a bit, now it should be perfect
- Summon Kat the Cat, fixed summon levels
- little changes in instancezone clear.
- Memory leak fix in character effects
- L2World and L2worldregion reworked to increase performance
- Fix for Flame Icon should not stack anymore with angelic icon and totem skills
- Updated soul crystal leveling for some ‘grandbosses’ to match retail values
- Daydream Zaken previously: full party 11-12( 50%), party random 12-14(50%)
- Daydream Zaken now: party one random 12-14(20%), party one random 14-16(10%), party one random 16-17 (3%)
- Daytime Zaken previously: party one random 11-12(50%)
- Daytime Zaken now: party one random 11-12(10%)
- Tiat previously: party random 15-17 (10%)
- Tiat now: party random 15-16(10%) . 16-17(3%)
- Updated soulshot ai % values and amount of shots for mobs, now it’s fully retail like.
- Few quest rate adjusments
- Finished Beta version of L2DC Remote Control Project (out of game petitions etc)
- Dion Area and Bee Hive spawns fully updated to match retail
- Retail Like “Shadow Weapons Buy System”, thanks Adry_85 for this
- Updated Harmony of Noblesse, it should have 900s reuse and limit hp to 70%. Also abnormal should be 2. Based on retail values
- Updated Symphony of Noblesse, it should have 900s reuse and limit hp to 70%. Also abnormal should be 2 Based on retail values
A LOT OF CHANGES WERE SKIPED, ONLY MOST IMPORTANT ARE POSTED ABOVE
Aggiornamenti al 31.05.2011
L2EdeN UPDATE
L2DC Revision: r9481 to r9568
CHANGELOG:
- Implemented Frintezza instance.
- Update all Frintezza skills to match retail.
- Updated Frintezza songs to retail.
- Updated Zaken instance, corrected skills, added skills ai, fixed monsters inside, corrected drop, added timer.
- Cloak Embroidered with Soul – 1 (Zaken) quest implemented.
- Cloak Embroidered with Soul – 3 (Frintezza) quest implemented.
- Updated Soul Cloak items.
- Updated soul fragments to quest items.
- Removed Olympiad Points Range.
- Added Giant’s Codex and Fighter’s Will / Protection of Rune and Element to Sel Mahum drops.
- Fixed Soul Gathering into skilltree.
- Fixed Zaken zone.
- Blow Damage should not be static.
- Few small fixes regarding npc clans.
- Fixed Olympiad Observe exploits.
- Succubus Queen was moved to Abandoned Coal Mines in GE.
- New protocol support.
- Fix for olympiad quests, quest items should be removed before taking quest again.
- Fix for item skill reflect damage stacking.
- Fix to TRAP REMOVE. Now the Crystal Caverns script and all other related to disarming trap should works.
- Check nobles remaining weekly matches before register to olympiads.
- Implemented new H5 transformations.
- Implemented new Mounting Bracelets and new mounts.
- Fixed Dynasty Jewel Leather Mail – Force Master set skill, it will be now possible to wear cloak.
- Trick and Switch should not interrupt the cast. Hex should have the landing rate of the skill, not another 80% after skill lands.
- Fixed dimensional merchant freight.
- Added missing skills for Arbalester.
- Fixed empty destroy time for CoD.
- Added missing damage update for normal olympiad game.
- Fixed few quests making them repeatable.
- Fix for players losing their recommends on system restart.
- Removed some double spawns.
- Update arrest to match retail values on enchants and effect.
- Support for check npcinradius when using a itemskill. (for quest LightFragment)
- Added Quest TheEnvelopingDarkness. (Thanks Gladicek)
- Added Quest LightFragment. (Thanks Gladicek)
- Update UseItem packet to make checks at proper places.
- Correct range for transfer damage.
- SocialAction packet improvements, thanks denser for idea.
- Added Secret Area in the Keucereus Fortress.
- The success rate for Abnormal State has changed to Maximum rate 90%, Minimum rate 10%.
- Harmony of Noblesse: Arrow Resistance and Crossbow Resistance changed to 10 and 6 respectively.
- Symphony of Noblesse: Arrow Resistance and Crossbow Resistance changed to 10 and 6 respectively.
- The Necromancer skills Summon Reanimated Man, Summon Corrupted Man, and Summon Cursed Man no longer require a corpse. However, the casting time to summon one of these servitors has increased.
- Updated Divine Knight skills.
A LOT OF CHANGES WERE SKIPED, ONLY MOST IMPORTANT ARE POSTED ABOVE
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