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	<title>L2 EdeN</title>
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	<link>http://www.l2eden.net</link>
	<description>Gracia Epilogue Unofficial Shard</description>
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		<title>The Gift of Vitality 2</title>
		<link>http://www.l2eden.net/2010/07/14/the-gift-vitality-2/</link>
		<comments>http://www.l2eden.net/2010/07/14/the-gift-vitality-2/#comments</comments>
		<pubDate>Wed, 14 Jul 2010 06:45:13 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.l2eden.net/?p=682</guid>
		<description><![CDATA[
Surprise! This event is back by popular demand! Jack Sage heard that players wanted more vitality, so he has returned to Aden for one more week. Be sure to log in and enjoy the extension of this vitality event! 
 
In recent months, evil energies have been amassing in a certain frozen region of Aden. The [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-683 aligncenter" src="http://www.l2eden.net/wp-content/uploads/2010/07/vitality_banner_2.png" alt="" width="600" height="300" /></p>
<p style="text-align: center;"><span style="color: #93e1e9;"><strong><em>Surprise! This event is back by popular demand! Jack Sage heard that players wanted more vitality, so he has returned to Aden for one more week. Be sure to log in and enjoy the extension of this vitality event!</em> </strong></span></p>
<p style="text-align: center;"><span style="color: #93e1e9; font-size: x-small;"> </span></p>
<p><span id="more-682"></span>In recent months, evil energies have been amassing in a certain frozen region of Aden. The Priests and Oracles of the land have felt a sense of impending danger creeping into the world, and the Archbishop himself was subjected to a frightening vision: from the Frozen Labyrinth of the icy lands of Schuttgart, a frigid darkness would expand and cover the entire world in a cold death. His mind heavy with worry, the Archbishop summoned a mighty hero to assist Aden on the verge of this dark battle. The call was answered by Jack Sage, a renowned warrior once specialized in combustible weaponry and hand-to-hand combat.<img class="alignright size-full wp-image-649" style="margin: 20px; border: 0px;" title="jacksage" src="http://www.l2eden.net/wp-content/uploads/2010/06/jacksage.png" alt="" width="221" height="433" /> Jack recently retired from his celebrity mercenary lifestyle to pursue a more spiritual path. In fact, he has visited Aden before in a time of need, you may even have met him previously.</p>
<p>The Archbishop and Jack Sage decided that the best solution to the impending danger was to build an army. The already-established adventurers of Aden were by far the strongest citizens in existence, but even their legendary accomplishments did not calm the fears of the Oracles. Therefore, Eva herself bestowed upon Jack Sage the ability to boost the power of all adventurers around Aden. He accepted the ability proudly and immediately set off to townships and villages to give every adventurer, new and veteran, the daily Gift of Vitality. He also offers to veterans the buffs and spells that are traditionally reserved for younger adventurers. It is also rumored that he is secretly helping out certain furry little creatures in Aden that many people seem to have forgotten about.</p>
<h3><span style="color: #66ccff;">The Gift of Vitality</span></h3>
<p><img class="size-full wp-image-650 alignleft" style="margin: 5px;" title="giftofvit_bufficon" src="http://www.l2eden.net/wp-content/uploads/2010/06/giftofvit_bufficon.jpg" alt="" width="26" height="26" />Maintains vitality at level 4 for 2 hours. This buff cannot be cancelled, but it will disappear if your character dies. It can be acquired once per day by speaking to Jack Sage in any town. Players of all levels may acquire this buff.</p>
<h3><span style="color: #66ccff;">The Memories of a Newbie</span></h3>
<p>Players levels 76-85 can receive the following buffs depending on their class type. These buffs cannot be cast onto a player that already has them, but they can be reacquired once they have expired or been removed through death or cancellation.</p>
<ul>
<li><strong>For warrior classes</strong>: Wind Walk, Shield, Magic Barrier, Blessed Body, Vampiric Rage, Regeneration, Haste</li>
<li><strong>For wizard classes</strong>: Wind Walk, Shield, Magic Barrier, Blessed Soul, Acumen, Concentration, Empower</li>
<li><strong>For servitors level 76 and above</strong>: Wind Walk, Shield, Magic Barrier, Blessed Body, Vampiric Rage, Regeneration, Blessed Soul, Acumen, Concentration, Empower, Haste</li>
</ul>
<p><em>Players that are below level 76 can receive these buffs in the traditional fashion by speaking to the Newbie Guide or Adventurers Guide in any town.</em></p>
<p>This event will begin with the server maintenance on July 13, 2010. It will end with the server maintenance on July 20, 2010, at which time the NPC will be removed. Any remaining time on event buffs that your character still has after the end of the event maintenance will expire normally.<br />
</p>
]]></content:encoded>
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		<title>The Gift of Vitality &#8211; up to july, 5</title>
		<link>http://www.l2eden.net/2010/07/02/the-gift-vitality-july-5/</link>
		<comments>http://www.l2eden.net/2010/07/02/the-gift-vitality-july-5/#comments</comments>
		<pubDate>Fri, 02 Jul 2010 15:41:08 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Events]]></category>

		<guid isPermaLink="false">http://www.l2eden.net/?p=668</guid>
		<description><![CDATA[Due to problems with event startup, the end date is changed to july 5, 2010. Enjoy your vitality buff !

]]></description>
			<content:encoded><![CDATA[<p>Due to problems with event startup, the end date is changed to july 5, 2010. Enjoy your vitality buff !<br />
</p>
]]></content:encoded>
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		<item>
		<title>Changelog at 07.02.2010</title>
		<link>http://www.l2eden.net/2010/07/02/changelog-07-02-2010/</link>
		<comments>http://www.l2eden.net/2010/07/02/changelog-07-02-2010/#comments</comments>
		<pubDate>Fri, 02 Jul 2010 06:23:35 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Updates]]></category>

		<guid isPermaLink="false">http://www.l2eden.net/2010/07/02/changelog-07-02-2010/</guid>
		<description><![CDATA[4734: L2JDP Sync 7506: Teleport for Shanty Fortress.
4735: L2JDP Sync 7510: Rocket Gun Hat item.
L2JDP Sync 7511: Red Sky Timed.
4736: Fixed Golem Trader.
4742: Fixed for wrong runspeed for Great Wolf and Snow Wolf.
4750: Fixing wrong alert with vitality system. It should not throw a “vitality points are stored without previous initialization”, because it is initialized.
4751: [...]]]></description>
			<content:encoded><![CDATA[<p><strong>4734</strong>: L2JDP Sync 7506: Teleport for Shanty Fortress.</p>
<p><strong>4735</strong>: L2JDP Sync 7510: Rocket Gun Hat item.</p>
<p>L2JDP Sync 7511: Red Sky Timed.</p>
<p><strong>4736</strong>: Fixed Golem Trader.</p>
<p><strong>4742</strong>: Fixed for wrong runspeed for Great Wolf and Snow Wolf.</p>
<p><strong>4750</strong>: Fixing wrong alert with vitality system. It should not throw a “vitality points are stored without previous initialization”, because it is initialized.</p>
<p><strong>4751</strong>: Added New Era event.</p>
<p><strong>4753</strong>: Normal Attacks elemental formula fix. When difference is between 151 and 250 the bonus is x1.705, when between 251 and 299 is x1.85 and when &gt;= 300 the bonus is x2.0</p>
<p><strong>4755</strong>: Missing buylists for Renee and Judith in Goddard Grocery.</p>
<p><strong>4756</strong>: Fixed dialog for Renee and Judith in Goddard Grocery shop.</p>
<p><strong>4757</strong>: Fixed Eye of Kasha not moving anymore.</p>
<p><strong>4761</strong>: Fixed wrong quest reward in Beyond The Hills Of Winter.</p>
<p><strong>4762</strong>: Correcting every bid from int to long. Correct clan hall grade display fix.</p>
<p><strong>4763</strong>: Fixed Frintezza not attacking.</p>
<p><strong>4764</strong>: Fixed Frintezza and Baium respawn time.</p>
<p><strong>4767</strong>: Fixed Antharas, Valakas and Ant Queen respawn time.</p>
<p><strong>4774</strong>: Zombie Lord Farakelsus is now targetable.</p>
<p><strong>4775</strong>: Initial commit for zone spawn system. It currently only contains data for gremlins in DE newbie grounds.</p>
<p><strong>4776</strong>: Removed talking island static spawns from spawnlist.sql and enabled according script spawn xml.</p>
<p><strong>4778</strong>: Completed talking_island_area.xml with all npcs in talking island village.</p>
<p><strong>4779</strong>: Added How to Oppose Evil quest.</p>
<p><strong>4780</strong>: Frintezza update (thx Beowulf).</p>
<p><strong>4781</strong>: L2JDP Sync 7518: Epic quest transformation update.</p>
<p><strong>4783</strong>: L2JDP Sync 7521: Missing skills for “Greater/Quick? Healing Potion (Event)”.</p>
<p>L2JDP Sync 7522: Divine transformations can be used on olympiad.</p>
<p><strong>4784</strong>: L2JDP Sync 7525: Guardian of the Skies quest.</p>
<p><strong>4785</strong>: L2JDP Sync 7517: Missing NPC spawns.</p>
<p><strong>4787</strong>: L2JDP Sync 7529: dp part for talisman reuse.<br />
L2JDP Sync 7530: pvp armor – mirage fix.</p>
<p><strong>4789</strong>: L2J Sync 4310: Core support for talisman decrease mana on skill use.</p>
<p><strong>4792</strong>: L2JDP Sync 7531: Some Fixes…</p>
<ul>
<li>Updated reuse delay for Vanguard Skills.</li>
<li>Disabled boss zone for Lilith/ Anakim.</li>
</ul>
<p><strong>4793</strong>: L2jdp Sync 7532: Proof of Existence quest.</p>
<p><strong>4794</strong>: Fixed wrong reuse of Gift of Vitality buffs.</p>
<p><strong>4795</strong>: L2JDP Sync 7534: TEMP FIX for raidboss cancel spam.</p>
<p><strong>4802</strong>: Fixed Airship bypass.</p>
<p><strong>4803</strong>: Insanely low drop rate of qi for Expulsion Of Evil Spirit fix.</p>
<p><strong>4806</strong>: Fixed heading for dwarven village defenders.</p>
<p><strong>4810</strong>: Fixed extractable item problem.</p>
<p><strong>4811</strong>: Fix for not being able to use Newbie Guides after listening to but not taking a newbie quest.</p>
<p><strong>4816</strong>: Proper system messaging where possible (no attributes).</p>
<p><strong>4820</strong>: Updated Stakato Nest monsters stats to Gracia Epilogue.</p>
<p><strong>4821</strong>: Updated Stakato Nest geodata to Gracia Epilogue.</p>
<p><strong>4822</strong>: Synced a few collision and weapon values for npcs from retail.</p>
<p><strong>4824</strong>: Updated Stakato Nest monsters AI data to Gracia Epilogue.</p>
<p><strong>4825</strong>: Fixed the problem of double broadcasting of this message when buffing.</p>
<p><strong>4828</strong>: Few more collision and weapon values from retail.</p>
<p><strong>4829</strong>: Fixed magic bottle and bottle of souls stucking chars.</p>
<p><strong>4830</strong>: Fixed skill casting problem (Cannot see target).</p>
<p><strong>4831</strong>: Tuning some Primeval Island drop and starting Stakato Nest drop list.</p>
<p><strong>4832</strong>: Last part of Stakato Nest Epilogue drop list.</p>
<p><strong>4833</strong>: Few more collision and weapon values from retail.</p>
<p><strong>4834</strong>: Increased drop chance for quest “A lotter and a railroad” since on retail nearly every mob drops a quest item.</p>
<p><strong>4836</strong>: Fixed Pailaka issues.</p>
<p><strong>4838</strong>: Wrong Hp and Mp consume for Earthquake enchant 2 costs.</p>
<p><strong>4839</strong>: Fixed “earn special skills for low-ranked soldiers.” dialog.</p>
<p><strong>4840</strong>: Fixed problem with birthday buff not correctly applied.</p>
<p><strong>4841</strong>: Added missing html for adventure guildsman in schuttgart.</p>
<p><strong>4844</strong>: Added missing spawn in Schuttgart. NPC “Linda”.</p>
<p><strong>4846</strong>: Added Stakato Nest Gracia Epilogue quests, Im The Only One You Can Trust and Only What Remains.</p>
<p><strong>4847</strong>: Added Stakato Nest Gracia Epilogue monsters AI scripts.</p>
<p><strong>4848</strong>: Added Stakato Nest Gracia Epilogue zone and zone skills.</p>
<p><strong>4849</strong>: Added Stakato Nest Gracia Epilogue spawnlist, Queen Shyeed can now lvl up soul crystal to stage 14.</p>
<p><strong>4853</strong>: Cancel Skills power increased.</p>
<p><strong>4863</strong>: Fixed Quest: Head For The Hills, being able to retrive 6000 soulshots more than one time.</p>
<p><strong>4864</strong>: Quests refactoring, adding Q ID to Java quests Part 1</p>
<p><strong>4865</strong>: Core: since it was not working, trying something different for debuffInvul.</p>
<p><strong>4867</strong>: Quests refactoring, adding Q ID to Java quests Part 2</p>
<p><strong>4868</strong>: Quests refactoring, adding Q ID to Java quests Part 3</p>
<p><strong>4870</strong>: Quests refactoring, adding Q ID to Java quests last part.</p>
<p><strong>4872</strong>: Some quest drop rate tweaks.</p>
<p><strong>4873</strong>: Fixed and re-enabled quest For A Good Cause.</p>
<p><strong>4875</strong>: Fixed Gludio-Gracia ship boarding.</p>
<p><strong>4876</strong>: Elemental Attributes : Dark Elven Area.</p>
<p><strong>4879</strong>: Added check for teleporting in falling damage function to avoid damage after teleport.</p>
<p><strong>4881</strong>: Tweaking critical damage, now it was too high. Also added a check to avoid critical damage to be lower than normal damage.</p>
<p><strong>4882</strong>: Fixed and re-enabled quests:</p>
<p>Take Advantage Of TheCrisis</p>
<p>Grave Robber Member Rescue</p>
<p>Luciens Altar</p>
<p>Mithril mines are now finished also quest side.</p>
<p><strong>4883</strong>: Fixed HP/MP/CP heal limit when healed amout was more than max HP.</p>
<p><strong>4884</strong>: Fixed Quest Good Work’s Reward.</p>
<p><strong>4886</strong>: Update to Frintezza script, npc, zone, skills etc. Thx l2j (Sync L2JDP 7548).</p>
<p><strong>4891</strong>: Elemental Attributes : Talking Island and Dwarf Village zones.</p>
<p><strong>4892</strong>: Fix for 1 Hangman tree and Karik wrong spawn.</p>
<p><strong>4893</strong>: Reverting [4547] cousing to much problems, mini rollbacks, not working jail timer, battle stance problems, flags problems and etc.</p>
<p><strong>4894</strong>: Fixed dialogs for Quest Skirmish With The Orcs.</p>
<p><strong>4896</strong>: Contestable Clanhalls still not tested.</p>
<p><strong>4898</strong>: More of contestable clanhalls.</p>
<p><strong>4899</strong>: New quest “Competition for the Bandit StrongHold”.</p>
<p><strong>4902</strong>: Elemental Attributes : Orc Village and Elven Village zones.<br />
</p>
]]></content:encoded>
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		<title>Changelog at 06.23.2010</title>
		<link>http://www.l2eden.net/2010/06/23/changelog-06-23-2010/</link>
		<comments>http://www.l2eden.net/2010/06/23/changelog-06-23-2010/#comments</comments>
		<pubDate>Wed, 23 Jun 2010 06:22:02 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Updates]]></category>

		<guid isPermaLink="false">http://www.l2eden.net/2010/06/23/changelog-06-23-2010/</guid>
		<description><![CDATA[4546: After using the Magic Bottle players are stuck and cannot attack unless they move first.
4551: Added missing levels for skill Imbue Seed of Destruction.
4562: L2JDP Sync 7485: Retail Event Gift of Vitality
L2JDP Sync 7486: Retail spawns for Gift Of Vitality event
L2JDP Sync 7487: Retail Event Heavy Medals
L2JDP Sync 7488: Judicators Skills (Rework).
4567: L2J Sync [...]]]></description>
			<content:encoded><![CDATA[<p><strong>4546</strong>: After using the Magic Bottle players are stuck and cannot attack unless they move first.</p>
<p><strong>4551</strong>: Added missing levels for skill Imbue Seed of Destruction.</p>
<p><strong>4562</strong>: L2JDP Sync 7485: Retail Event Gift of Vitality</p>
<p>L2JDP Sync 7486: Retail spawns for Gift Of Vitality event<br />
L2JDP Sync 7487: Retail Event Heavy Medals<br />
L2JDP Sync 7488: Judicators Skills (Rework).</p>
<p><strong>4567</strong>: L2J Sync 4283: Fixed Clarity: Mana checks will operate with decreased numbers. Now, for example, you will be able to use spell consuming 100 (with clarity 20% – 80) mana with 90 mana.</p>
<p>L2J Sync 4284: Players can’t use offline trade in vehicles<br />
L2J Sync 4285: Just Another Geoengine Fix: “Can’t see target” problem, for example, near Roaring Skylancer.</p>
<p><strong>4570</strong>: Fixed problem with pathfinding (was not used at all), now mobs and characters moves well.</p>
<p><strong>4576</strong>: Added Eye of Kasha full AI:</p>
<ul>
<li>Eye of Kasha is not attacking anymore.</li>
<li>Eye of Kasha is sending different system messaeges in different situations.</li>
<li>Eye of Kasha can now cast debuff onKill, with is decreasing stats.</li>
<li>Eye of Kasha can give only 1 buff per player, its not possible to lvl up buff to lvl 4 on one monster.</li>
<li>While exiting Den of Evil buffs are removed.</li>
</ul>
<p><strong>4581</strong>: Optimized vitality task runtime a bit. Now it should only run when you are in peace zone, not always. If it’s not the case there is nevertheless a check inside the task, that validates again if you are in peace zone (just in case players can somehow leave peacezone without triggering onExitZone).</p>
<p><strong>4597</strong>: L2JDP Sync 7489: Increase power for 80 lvl mage skills.</p>
<p>L2JP Sync 7490: Mirage Skill in other way<br />
L2JP Sync 7492: Little Html fix<br />
L2JP Sync 7493: Skipped<br />
L2JP Sync 7494: Landing zone in Seed of Destruction</p>
<p><strong>4601</strong>: L2j Sync: Added full support for Clan Airships.</p>
<p><strong>4607</strong>: Fixes problems when you start server with vitality disabled. Players will loose all their vitality.</p>
<p><strong>4611</strong>: Fixed Banish Seraph 3rd enchant route.</p>
<p><strong>4612</strong>: Added Turn Undead 3rd enchant route.</p>
<p><strong>4613</strong>: Added:</p>
<ul>
<li>Sacrifice warrior.</li>
<li>Sacrifice knight.</li>
<li>Sacrifice rogue.</li>
<li>Sacrifice wizard.</li>
<li>Sacrifice healer.</li>
<li>Sacrifice enchanter.</li>
<li>Sacrifice summoner.</li>
</ul>
<p><strong>4619</strong>: Fixed NPC Glow.</p>
<p><strong>4620</strong>: L2J Sync 4289: Fix for heal cubic.</p>
<p>L2J Sync 4290: Fixing decay problem with clanships.<br />
L2J Sync 4291: Fix for disable autoshots on weapon equip.</p>
<p><strong>4631</strong>: Should fix bug with heroes match history not displaying well after the first page.</p>
<p><strong>4632</strong>: Converted Expulsion Of Evil Spirit from py to java. Added missing raidboss part for this quest.</p>
<p><strong>4636</strong>: Changed required items count for Dynasty Ring recipe in ReedFieldMaintenance? quest.</p>
<p><strong>4646</strong>: Fix for not being able to cancel auto soulshots.</p>
<p><strong>4648</strong>: Fixed zones error regarding clanairship.</p>
<p><strong>4652</strong>: Added missing herb drop from some mobs.</p>
<p><strong>4653</strong>: Giants Cave doors fix, thanks Droppo.</p>
<p><strong>4655</strong>: Fixed “Chest Keys disappear when you are out of range”.</p>
<p><strong>4664</strong>: Make multilanguage community board region htmls available.</p>
<p><strong>4666</strong>: Added some new enchant routes:</p>
<ul>
<li>Hex: Add Attack</li>
<li>Hold Undead: Add Attack</li>
<li>Turn Undead: Holy Attack</li>
</ul>
<p>Fixed Lightning Barrier Chance enchant.</p>
<p><strong>4669</strong>: Added a kick when jailing offline shops.</p>
<p><strong>4688</strong>: Death Mark is a debuff.</p>
<p><strong>4692</strong>: Added missing spawns to Dark Elven Area.</p>
<p><strong>4693</strong>: Added missin ssBoost in Fatal Counter skill.</p>
<p><strong>4707</strong>: Possible fix for the pet feeding issues when mounted.</p>
<p><strong>4709</strong>: Eye Of Kasha 100% retail like AI.</p>
<ul>
<li>Buffs are basing on count of each kasha in each camp.</li>
<li>Camps explode every 7 minutes with the eyes casting debuff.</li>
<li>Buffs are removed on exiting zone.</li>
<li>System messages about growing power of eyes.</li>
</ul>
<p><strong>4710</strong>: Added 100% retail like Eye Of Kasha AI.</p>
<p><strong>4721</strong>: Fix for vitality lost when logout or server restart.</p>
<p><strong>4724</strong>: Fixed Containing the Attribute Power.</p>
<p><strong>4725</strong>: Better handling of curse near Guardian of the Altar, moved from global zone check to individual check for each player.</p>
<p><strong>4730</strong>: Heat of the Desert tweak, on retail is 3 sec debuff (and hp are damaged) and 3 sec without debuff, so it’s a tick every 6 sec not 3.</p>
<p><strong>4731</strong>: SOE and BSOE should not works if silenced.<br />
</p>
]]></content:encoded>
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		<title>The Gift of Vitality</title>
		<link>http://www.l2eden.net/2010/06/18/the-gift-vitality/</link>
		<comments>http://www.l2eden.net/2010/06/18/the-gift-vitality/#comments</comments>
		<pubDate>Fri, 18 Jun 2010 08:29:24 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Events]]></category>

		<guid isPermaLink="false">http://www.l2eden.net/?p=648</guid>
		<description><![CDATA[
In recent months, evil energies have been amassing in a certain frozen region of Aden. The Priests and Oracles of the land have felt a sense of impending danger creeping into the world, and the Archbishop himself was subjected to a frightening vision: from the Frozen Labyrinth of the icy lands of Schuttgart, a frigid [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter" title="The Gift of Vitality" src="http://www.l2eden.net/wp-content/uploads/2010/06/vitality_banner.png" alt="" width="600" height="300" /></p>
<p><span id="more-648"></span>In recent months, evil energies have been amassing in a certain frozen region of Aden. The Priests and Oracles of the land have felt a sense of impending danger creeping into the world, and the Archbishop himself was subjected to a frightening vision: from the Frozen Labyrinth of the icy lands of Schuttgart, a frigid darkness would expand and cover the entire world in a cold death. His mind heavy with worry, the Archbishop summoned a mighty hero to assist Aden on the verge of this dark battle. The call was answered by Jack Sage, a renowned warrior once specialized in combustible weaponry and hand-to-hand combat.<img class="alignright size-full wp-image-649" style="margin: 20px; border: 0px;" title="jacksage" src="http://www.l2eden.net/wp-content/uploads/2010/06/jacksage.png" alt="" width="221" height="433" /> Jack recently retired from his celebrity mercenary lifestyle to pursue a more spiritual path. In fact, he has visited Aden before in a time of need, you may even have met him previously.</p>
<p>The Archbishop and Jack Sage decided that the best solution to the impending danger was to build an army. The already-established adventurers of Aden were by far the strongest citizens in existence, but even their legendary accomplishments did not calm the fears of the Oracles. Therefore, Eva herself bestowed upon Jack Sage the ability to boost the power of all adventurers around Aden. He accepted the ability proudly and immediately set off to townships and villages to give every adventurer, new and veteran, the daily Gift of Vitality. He also offers to veterans the buffs and spells that are traditionally reserved for younger adventurers. It is also rumored that he is secretly helping out certain furry little creatures in Aden that many people seem to have forgotten about.</p>
<h3><span style="color: #66ccff;">The Gift of Vitality</span></h3>
<p><img class="size-full wp-image-650 alignleft" style="margin: 5px;" title="giftofvit_bufficon" src="http://www.l2eden.net/wp-content/uploads/2010/06/giftofvit_bufficon.jpg" alt="" width="26" height="26" />Maintains vitality at level 4 for 2 hours. This buff cannot be cancelled, but it will disappear if your character dies. It can be acquired once per day by speaking to Jack Sage in any town. Players of all levels may acquire this buff.</p>
<h3><span style="color: #66ccff;">The Memories of a Newbie</span></h3>
<p>Players levels 76-85 can receive the following buffs depending on their class type. These buffs cannot be cast onto a player that already has them, but they can be reacquired once they have expired or been removed through death or cancellation.</p>
<ul>
<li><strong>For warrior classes</strong>: Wind Walk, Shield, Magic Barrier, Blessed Body, Vampiric Rage, Regeneration, Haste </li>
<li><strong>For wizard classes</strong>: Wind Walk, Shield, Magic Barrier, Blessed Soul, Acumen, Concentration, Empower </li>
<li><strong>For servitors level 76 and above</strong>: Wind Walk, Shield, Magic Barrier, Blessed Body, Vampiric Rage, Regeneration, Blessed Soul, Acumen, Concentration, Empower, Haste</li>
</ul>
<p><em>Players that are below level 76 can receive these buffs in the traditional fashion by speaking to the Newbie Guide or Adventurers Guide in any town.</em></p>
<p>This event will begin with the server maintenance on June 18, 2010. It will end with the server maintenance on June 29, 2010, at which time the NPC will be removed. Any remaining time on event buffs that your character still has after the end of the event maintenance will expire normally.<br />
</p>
]]></content:encoded>
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		<title>Changelog at 06.16.2010</title>
		<link>http://www.l2eden.net/2010/06/16/changelog-06-16-2010/</link>
		<comments>http://www.l2eden.net/2010/06/16/changelog-06-16-2010/#comments</comments>
		<pubDate>Wed, 16 Jun 2010 06:19:28 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Updates]]></category>

		<guid isPermaLink="false">http://www.l2eden.net/2010/06/16/changelog-06-16-2010/</guid>
		<description><![CDATA[4343: Core for future use of town spawn scripts.
4349: Initial commit of the first town npc spawn script, Schuttgart. It is far from complete, but i think it’s enough for a first test.
4350: Fixed Hude multisell.
4351: Corrected heal values for Elixir of Life.
4352: Scroll of Resurrection cannot be used while silenced.
4353: New approach for Script Spawn [...]]]></description>
			<content:encoded><![CDATA[<p><strong>4343</strong>: Core for future use of town spawn scripts.</p>
<p><strong>4349</strong>: Initial commit of the first town npc spawn script, Schuttgart. It is far from complete, but i think it’s enough for a first test.</p>
<p><strong>4350</strong>: Fixed Hude multisell.</p>
<p><strong>4351</strong>: Corrected heal values for Elixir of Life.</p>
<p><strong>4352</strong>: Scroll of Resurrection cannot be used while silenced.</p>
<p><strong>4353</strong>: New approach for Script Spawn System.</p>
<p><strong>4355</strong>: Moving a few more spawns to Schuttgart.xml</p>
<p><strong>4356</strong>: L2jDP Sync: Prevent summon other player in instance.</p>
<p><strong>4357</strong>: Territory Wars improvements for changeset 4340.</p>
<p><strong>4358</strong>: Fixed Mob spaws in Wall of Argos so they do not spawn inside/on top of walls.</p>
<p><strong>4359</strong>: Fixed Mob spaws in Wall of Argos so they do not spawn inside/on top of walls.</p>
<p><strong>4360</strong>: Completed Schuttgart town spawns. They are now (nearly) completly in xml.</p>
<p><strong>4361</strong>: Fixed some IT, Giants cave and WoA spawns.</p>
<p><strong>4362</strong>: Fixed forgotten Patrol outside of the Schuttgart gates.</p>
<p><strong>4363</strong>: L2J Sync 4267: Fix for player stuck after Scene.</p>
<p>L2J Sync 4268: Player marked as teleporting before decay -&gt; shouldnt be removed from all players map till disconnection.</p>
<p><strong>4364</strong>: Moved Dwarven Village and surrounding spawns to xml.</p>
<p><strong>4365</strong>: Fixed subclass change for kamaels.</p>
<p><strong>4366</strong>: Fixed auctioneer in Schuttgart. Was the wrong NPC on totally wrong location!</p>
<p><strong>4367</strong>: Fixed Raid points on World info.</p>
<p><strong>4368</strong>: Some fix for SA skill and fixed pole pvp bonus. They should not have pvp cancel.</p>
<p><strong>4371</strong>: Fixed mobs using SS.</p>
<p><strong>4376</strong>: Changed Kamaloka party instance to allow reenter if raid was not killed. Only after killing raid, all party get the 24 hours reenter limitation. Thanks Zealar for this info.</p>
<p><strong>4379</strong>: Fixed debuffs not beeing removed on duel end.</p>
<p><strong>4380</strong>: Stun time should be updated when the same stun is reapplied before the end of the first.</p>
<p><strong>4383</strong>: Cruma Tower -&gt; Premo shouldnt respawn on attack.</p>
<p><strong>4384</strong>: TvT Event – Dualbox protection tweak.</p>
<p><strong>4386</strong>: Moved Dark Elf Village spawns to xml.</p>
<p><strong>4388</strong>: Added missing html for clan management and updated another one.</p>
<p><strong>4389</strong>: Abyssal Power is a second class skill and it should have 30 enchant lvl.</p>
<p><strong>4392</strong>: Negate skills should not remove Raid Curse.</p>
<p><strong>4394</strong>: Correct fix for Purify and Raid Curse.</p>
<p><strong>4396</strong>: Core for latest to avoid problems when exiting mute effects when raid curse is active.</p>
<p><strong>4397</strong>: Fixed TvT CTF Flags disappearing from instanced TvT.</p>
<p><strong>4398</strong>: Fixed debuffs not removed after duel end.</p>
<p><strong>4399</strong>: Secret Meeting With Ketra Orcs to Java.</p>
<p><strong>4403</strong>: Secret Meeting With Varka Silenos to Java.</p>
<p><strong>4405</strong>: Parcel Delivery to Java.</p>
<p><strong>4407</strong>: Whereabouts Of The Archaeologist to Java.</p>
<p><strong>4409</strong>: Sweet Whisper to Java.</p>
<p><strong>4410</strong>: Light And Darkness and The Coming Darkness to Java.</p>
<p><strong>4412</strong>: Meeting With The Golden Ram to Java.</p>
<p><strong>4413</strong>: Reworked The Road Home and The Immortal Plateau to Java.</p>
<p><strong>4414</strong>: Fixed issue with not beeing able to change siege times as GM.</p>
<p><strong>4415</strong>: Go To The Pastureland to Java.</p>
<p><strong>4416</strong>: Bring Up With Love to Java.</p>
<p><strong>4419</strong>: Fix for formula and for critical damage too high.</p>
<p><strong>4420</strong>: Hidden Truth to Java.</p>
<p><strong>4422</strong>: Failed Login Attempt Protection relased, players will be informed about failed login count when entering game.</p>
<p><strong>4425</strong>: Tragedy In Von Hellmann Forest to Java.</p>
<p><strong>4426</strong>: Lidias Heart to Java.</p>
<p><strong>4427</strong>: Update Anti Summon Skill script a little bit, fixed some errors in it.</p>
<p><strong>4429</strong>: Fixed Trance does not land.</p>
<p><strong>4430</strong>: Fixed wrong Critical Proficiency formula. Now the critical damage should be correct.</p>
<p><strong>4435</strong>: Added new boolean for skills “castWithoutTarget” for skills like vengeance, blink, earthquake etc that should be casted even if no valid target in the area.</p>
<p><strong>4438</strong>: Surrenders should remove resist buffs.</p>
<p><strong>4448</strong>: Fixed Skill: Anti-Summoning Field.</p>
<p><strong>4449</strong>: Fixed Good Work’s Reward quest.</p>
<p><strong>4453</strong>: Update Great snow wolf stats to be retail-like, now wolfs are fully retail-like.</p>
<p><strong>4454</strong>: L2JDP Sync 7464: Peace and no Summon Friend zone for Death Gate.</p>
<p><strong>4455</strong>: L2JDP Sync 7473: Walking Suspicious Merchants for Narsell Fortress.</p>
<p><strong>4457</strong>: L2JDP Sync 7479: Homunculus spawns correction.</p>
<p><strong>4458</strong>: Fixed pets non levelling up to 86.</p>
<p><strong>4465</strong>: Added missing soulshot and spiritshot use for npc for Mdam (and other) skills.</p>
<p><strong>4466</strong>: Fixed Good Work’s Reward quest for Warlock.</p>
<p><strong>4467</strong>: Fixed blow damage.</p>
<p><strong>4469</strong>: Fixed Keltas respawn time.</p>
<p><strong>4471</strong>: Fixed typo, Khavatari not Khauatari.</p>
<p><strong>4475</strong>: Update quest reward to GE for “Status of the Beacon Tower”.</p>
<p><strong>4481</strong>: Added Custom Item engine.</p>
<p><strong>4482</strong>: Optimized helper buff table a bit. Now player and summon buffs are seperated completly and we can define lower and upper level for summons and players seperatly. Though it’s custom I think this could be useful (and also should improve performance a bit).</p>
<p><strong>4484</strong>: Gargos AI to java.</p>
<p><strong>4485</strong>: PvP power handling rework and formulas cleaning.</p>
<p>Fixed target ally skills.</p>
<p>Fixed a lot of problems with knowlist (char/npc disappearing, skill random flagging, area skill not working etc).</p>
<p><strong>4486</strong>: Fixed Blinding Blow.</p>
<p><strong>4490</strong>: Fixed aura and area skill hitting only 1 target and the problem of random flagging when using area skill.</p>
<p><strong>4493</strong>: Fixed wrong system message on extractable item/skill action.</p>
<p><strong>4497</strong>: Quest: To Talking Island to Java.</p>
<p><strong>4500</strong>: Talking Isle Area to xml spawnfile.</p>
<p><strong>4501</strong>: Converted Body Destroyer AI from py to Java.</p>
<p><strong>4502</strong>: Converted Blade Otis Kamaloka Boss from py to Java.</p>
<p><strong>4506</strong>: Fixed missing newbie helper buffs.</p>
<p><strong>4507</strong>: Now it’s possible to reload helper buffs while server is running.</p>
<p><strong>4509</strong>: System Message about new effect on player should be send only if the effect land.</p>
<p><strong>4510</strong>: Blink should not be attack after cast, if its true, player after teleporting is immediately going back to his target.</p>
<p><strong>4512</strong>: Primeval Island Drop</p>
<ul>
<li>Added S and S80 Equipment.</li>
<li>Adena balanced with mob stats.</li>
</ul>
<p><strong>4513</strong>: Powder Keg to Java.</p>
<p><strong>4514</strong>: Fixed flagged when doing skills.</p>
<p><strong>4515</strong>: Primeval Adena drop fix according to Acoby’s retail test. Lowered percentage of Qi drops for:</p>
<ul>
<li>A Powerful Primeval Creature</li>
<li>Rise and Fall of Elroki</li>
</ul>
<p><strong>4516</strong>: Converted Kamaloka Minion Follower Of Allosce AI from py to java.</p>
<p><strong>4517</strong>: Converted Kamaloa minion Follower Of Montagnar AI from py to java.</p>
<p><strong>4518</strong>: Converted Kamaloka Boss Ol Ariosh AI from py to java.</p>
<p><strong>4522</strong>: Giran Harbor Gatekeeper teleports to town under siege.</p>
<p><strong>4525</strong>: Reworked few Kamaloka Monsters AI and removed memory leaks.</p>
<p><strong>4527</strong>: Fix potions:</p>
<ul>
<li>Territory Health Recovery Potion</li>
<li>Territory Mana Recovery Potion</li>
<li>Territory CP Recovery Potion</li>
</ul>
<p>as destroyable/ depositable.</p>
<p><strong>4529</strong>: Primeval Island quest item drop rate: A player there said to me that the drop rate is 100% but i’m not gonna trust him without testing putting 50% for now (instead of 35%).</p>
<p><strong>4537</strong>: Birthday Buff handled better. Should not disappear at restart.</p>
<p><strong>4538</strong>: Birthday Cake skill little tweak.<br />
</p>
]]></content:encoded>
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		<title>Changelog at 06.06.2010</title>
		<link>http://www.l2eden.net/2010/06/06/changelog-06-06-2010/</link>
		<comments>http://www.l2eden.net/2010/06/06/changelog-06-06-2010/#comments</comments>
		<pubDate>Sun, 06 Jun 2010 06:12:26 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Updates]]></category>

		<guid isPermaLink="false">http://www.l2eden.net/?p=671</guid>
		<description><![CDATA[4106: Fixed character combat mode null pointer exception.
4107: Rewrote game time controller, now night starts properly at 00:00 and not at 01:00.
4108: Fixed skill enchant exploit.
4117: Removed black Wolf from SQL as on retail this does not exist.
4118: Fixed issue with skills that give dmg and have effect stun, very often they were removin its [...]]]></description>
			<content:encoded><![CDATA[<p><strong>4106</strong>: Fixed character combat mode null pointer exception.</p>
<p><strong>4107</strong>: Rewrote game time controller, now night starts properly at 00:00 and not at 01:00.</p>
<p><strong>4108</strong>: Fixed skill enchant exploit.</p>
<p><strong>4117</strong>: Removed black Wolf from SQL as on retail this does not exist.</p>
<p><strong>4118</strong>: Fixed issue with skills that give dmg and have effect stun, very often they were removin its own effect</p>
<p><strong>4119</strong>: Changing Stun Break chances to be more retail-like. There is diference on PVP and PVE</p>
<p><strong>4120</strong>: Changes to allow only 4pm and 8pm castle siege.</p>
<p><strong>4121</strong>: New Era Retail Event implemented.</p>
<p><strong>4122</strong>: Changes in critical hit formula.</p>
<p><strong>4124</strong>: Fixed static Base stats (Wit, Men, etc).</p>
<p><strong>4127</strong>: Converted Proof Of Clan Alliance to java and reworked huge bits of it to fix all issues with it.</p>
<p><strong>4130</strong>: Fixed Attribute Attack Buffs (thanks l2j).</p>
<p><strong>4131</strong>: Fixed cost enchant route for Wrath skill (thanks l2j).</p>
<p>Song of Silence is not a song (thanks l2j).</p>
<p><strong>4140</strong>: Big vehicle rework. All movement stuff transferred to the AI (thanks l2j).</p>
<p><strong>4142</strong>: No more shield block without a shield (thanks l2j).</p>
<p><strong>4144</strong>: Use higher maxZ for Castle zone to prevent use wyvern on siege (thanks l2j).</p>
<p><strong>4146</strong>: Fixed Binding Cubic skill (thanks l2j).</p>
<p><strong>4148</strong>: Removed some duplicate NPC skills.</p>
<p><strong>4149</strong>: Quest Sorrowful Sound of Flute revised to match retail.</p>
<p><strong>4153</strong>: Support for item id in teleport table (thanks l2j).</p>
<p><strong>4154</strong>: Retail HP, MP, XP, SP stats for Giants Cave and Mithril Mines Monsters.</p>
<p><strong>4156</strong>: Red Talisman of Life Force (thanks l2j).</p>
<p><strong>4159</strong>: Corrected attack reuse for bows.</p>
<p><strong>4162</strong>: Fixed talking Island dock (boat is half on dock, half outside – thanks l2j).</p>
<p>Fix for route Giran- Talking Island (boat crash on rocks near Southern Fortress – thanks l2j).</p>
<p><strong>4163</strong>: Fixed attack reuse of Crossbows.</p>
<p><strong>4165</strong>: Fixed TvT into instance mode, was not working.</p>
<p><strong>4166</strong>: Pets can no longer attack through walls/ doors.</p>
<p><strong>4169</strong>: Added a few more system messages.</p>
<p><strong>4171</strong>: Fixed The Name Of Evil 1 NPC dialogs.</p>
<p><strong>4176</strong>: Fixed debuff Invul not working.</p>
<p><strong>4177</strong>: Fixed Betray skill land rate.</p>
<p><strong>4179</strong>: Raid Engine rework, now is crash safe.</p>
<p>Duplicate logout friendlist notification removed.</p>
<p><strong>4186</strong>: Fixed ToI Doors not opening on interval.</p>
<p><strong>4187</strong>: Changed TvT dualbox protection to real dualbox protection (clients per pc).</p>
<p><strong>4190</strong>: Fixed issue with Primeval Isle mobs giving no exp and sp.</p>
<p><strong>4194</strong>: Added perliminary support for clan airships.</p>
<p><strong>4196</strong>: Reworked An Obvious Lie to java to fix all bugs with it.</p>
<p><strong>4198</strong>: Pet and Summons should not cause Death Penalty.</p>
<p><strong>4199</strong>: If the attacker is using a bow, multiply the Shield Block Rate by 3.</p>
<p><strong>4204</strong>: A little more support for clan airships.</p>
<p><strong>4205</strong>: Fixed Hellbound map.</p>
<p><strong>4206</strong>: Hide should be removed when player get dmg (mostly from aoe skills).</p>
<p><strong>4207</strong>: Fixed Warehouse Keeper Pasteime quest.</p>
<p><strong>4210</strong>: Fixed fishermen do not display how many items are needed for learning.</p>
<p><strong>4216</strong>: Rework of the weapon pvp bonus damage.</p>
<p><strong>4217</strong>: Only +4 dual should be considered as weapon with SA (for the pvp bonus calculation).</p>
<p><strong>4229</strong>: Fixed issue with clan hall payment keep on popping up on every login.</p>
<p><strong>4235</strong>: When gaining the nobles status from the territory manager you should be able to subclass without quest too.</p>
<p><strong>4237</strong>: Fix enemy summon skill target to be allowed when 2 ways war</p>
<p><strong>4238</strong>: Fixed CP percent damage skills doing more than X% of cp damage.</p>
<p><strong>4257</strong>: Fixed Servitor Blessing removing all buffs.</p>
<p><strong>4261</strong>: Updated NPC stats to retail.</p>
<p><strong>4263</strong>: Quest: Jovial Accordion revised to match retail.</p>
<p><strong>4264</strong>: Fixed herb exploit, when high lvl player is gaining a lot of vitality on low lvl monsters.</p>
<p><strong>4266</strong>: Fixed Kamaloka end instance.</p>
<p><strong>4267</strong>: Fixed range of Ranga Orc sniper/archer.</p>
<p><strong>4269</strong>: Updated Great Snow Wolf stats to be closer retail, still not fully retail but we are getting there.</p>
<p><strong>4270</strong>: Small fixes for DCM mobs</p>
<p><strong>4272</strong>: Some html fixes to meet retail, fixed issues with Shadow Step, fixed prices for a-grade weapons and added missing masterwork skills (thanks l2j).</p>
<p><strong>4273</strong>: Updated Gordon’s droplist, fixed a wrong message in race track teleport and updated manor manager location in Schuttgart to meet retail (thanks l2j).</p>
<p><strong>4277</strong>: Added a lot missing fortress teleports, still a lot missing though.</p>
<p><strong>4291</strong>: L2j Sync 4256: Highly experimental: more accurate handling of vertical movements.</p>
<p>Fixed estimated 3D distance calculation when char is flying or swimming (should help with catapulting on the roof of cata with synchronize=2).</p>
<p>Allow vertical-only (2D distance is 0) movement (will be used for airships).</p>
<p>Fixed heading corruption (divide by zero) for vertical-only movements.</p>
<p><strong>4293</strong>: L2j Sync 4257: User info update, TvT reward method update.</p>
<p><strong>4295</strong>: L2j Sync 4259: Friendlist  packet rework.</p>
<p><strong>4296</strong>: Synced a new javolution from l2j, updated the Friendlist packet.</p>
<p><strong>4304</strong>: Fixed Evasion Counter cast range by Copyleft.</p>
<p><strong>4305</strong>: Quest: Into The World to java.</p>
<p><strong>4308</strong>: A polearm with SA should hit 8 targets not 4.</p>
<p><strong>4310</strong>: Deleted python version of Good Work Reward quest and rewrote it in java instead.</p>
<p><strong>4312</strong>: Support for HP/MP/CP Heal limit.</p>
<p><strong>4315</strong>: Reworked Seal of Limit: Now it will “limit” the max value of hp mp cp to 30% of the max. This means that the target cannot be healed to more than his 30% of HP/ MP/ CP. Excluded from this the HP/ MP/ CP heal percent cause we don’t know about them and it seems strange to me that this will be limited too.</p>
<p><strong>4316</strong>: Fixed issue with not beeing able to change subclass and get subclass certifications, rather a typo fix.</p>
<p><strong>4317</strong>: Support for cannot evade physical skills.</p>
<p><strong>4318</strong>: Every player (don’t know about npc) phycical dam skill with stun effect cannot be evaded. Also tribunal and judgement cannot be evaded.</p>
<p><strong>4319</strong>: Fix for quest: The Guard Is Busy.</p>
<p><strong>4320</strong>: During TvT – Capture the Flag, Flags and Thrones are spawned into the correct Instance.</p>
<p><strong>4321</strong>: L2j Sync 4263: Restore offline traders on restart.</p>
<p><strong>4323</strong>: Reworked partymatching now it should work better (thanks l2j for idea and some support).</p>
<p><strong>4327</strong>: Removed “Trader Jose” from Schuttgart Grocery (like it is on retail).</p>
<p><strong>4329</strong>: Synced goddard outer ring spawns to retail. I don’t know if it’s ok (especially with geodata on).</p>
<p><strong>4330</strong>: Collision updates for npcs located between schuttgart and orc village.</p>
<p><strong>4333</strong>: Some fix for Sailren.</p>
<p><strong>4336</strong>: Fixed Fifth Anniversary Giran NPC spawn.</p>
<p><strong>4340</strong>: Fixed Castle/ Fortress mage door attack.</p>
<p><strong>4341</strong>: More Schuttgart spawn fixes.<br />
</p>
]]></content:encoded>
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		<title>Changelog at 05.15.2010</title>
		<link>http://www.l2eden.net/2010/05/23/changelog-05-15-2010/</link>
		<comments>http://www.l2eden.net/2010/05/23/changelog-05-15-2010/#comments</comments>
		<pubDate>Sun, 23 May 2010 11:50:33 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Updates]]></category>

		<guid isPermaLink="false">http://www.l2eden.net/?p=503</guid>
		<description><![CDATA[4105: Assigned skill to blue talisman buff steal.
4104: DP side for mountable transformations.
4103: Better handling for mountable transformations and fixing bug &#8220;Curenlty mountable transformations other players can see only if you transform near. And if you comming from far or teleporting when transformed, other players will see you without transformation.&#8221; &#8211; DP side required.
4102: Bypass [...]]]></description>
			<content:encoded><![CDATA[<p>4105: Assigned skill to blue talisman buff steal.</p>
<p>4104: DP side for mountable transformations.</p>
<p>4103: Better handling for mountable transformations and fixing bug &#8220;Curenlty mountable transformations other players can see only if you transform near. And if you comming from far or teleporting when transformed, other players will see you without transformation.&#8221; &#8211; DP side required.</p>
<p>4102: Bypass fix for Fortune Teller NPC in Gracia Continent.</p>
<p>4101: Changed formula to have a better PDAM skills critical damage calculation.</p>
<p>4098: Fixed Hude dialogs</p>
<p>4097: Fix for Hellbound lvl 11</p>
<p>4096: Antharas, Valakas, Frintezza can now lvl up a soul crystal till lvl 16, Baylor till 14</p>
<p>4095: Shield Mastery now always add pdef when using an heavy armor with or without a shield</p>
<p>4094: Finally fixed the water zone of Catacomb of the Witch</p>
<p>4092: Fix for Bottle of Souls, now it doesn&#8217;t stop the char anymore when used and can be used during skills</p>
<p>4091: Fix for quest &#8220;Will the Seal be Broken&#8221;</p>
<p>4090: Corrected the assignment of Residence Skills to every Castle/Fort</p>
<p>4089: Fix for quest &#8220;Testimony of Fate&#8221;</p>
<p>4088: Added missing pet weapon vulnerability to Judgment and Tribunal debuff</p>
<p>4087: Judgment and Tribunal enchanted at Cost should increase duration too</p>
<p>4086: Fix for pet not levelling up anymore when 85</p>
<p>4085: Skills can be cast without weapons in hand, Steal Divinity can be used only on players, Missing Attribute Earth in two &#8220;Item Skill: Stone&#8221;</p>
<p>4083: New and very improved version of &#8220;Attack After Cast&#8221;, now players can avoid to attack with moving, this will allow kiting and a more retail like play style</p>
<p>4082: Fix for blocking cast after being teleported while casting, Aggression effects can be applied on mobs too</p>
<p>4081: Fixed players movement in airships</p>
<p>4079: Dynasty and Icarus equipment spoil/drop update for new Gracia Epilogue zones (more to come)</p>
<p>4076: Wedding rework: Formal Wear now checked for both partners, both partners pays the ceremony</p>
<p>4075: Little fix for enchant transfer skills</p>
<p>4074: Tweaked drop rates for quests: &#8220;Success or Failure of the Business&#8221;, &#8220;Won&#8217;t You Join Us&#8221;, &#8220;Reed Field Maintenance&#8221;, &#8220;Giants Exploration 1 &#038; 2&#8243;</p>
<p>4073: Fixed and (re)enabled Expulsion of Evil Spirits, now you can obtain leather and heavy Dynasty armor recipe from it, solo raid still not fixed</p>
<p>4072: Little stats update for Den of Evil mobs</p>
<p>4071: Fixed Kief dialog problem</p>
<p>4065: Fix for Medusa not working well when effected by Subclass Skill Barrier</p>
<p>4062: Fix for Kasha&#8217;s Eyes (de)buffs values</p>
<p>4057: Iron Shield is now usable only with a shield equipped</p>
<p>4054: Touch of Death can no longer be used on white target without pressing Ctrl</p>
<p>4053: Rise and Fall of the Elroki Tribe reward is now influenced by quest rates</p>
<p>4052: Added the &#8220;levelling (de)buffs&#8221; to Kasha&#8217;s Eyes, still not perfect, need some tweaking</p>
<p>4041: Added the &#8220;levelling (de)buffs&#8221; script for Hot Springs mobs, now they will cast the (de)buffs when attacked</p>
<p>4039: Added missing teleports to every Castle</p>
<p>4038: Fixed Vitalize not removing bleed and poison</p>
<p>4035: Quest &#8220;Fate&#8217;s Whisper&#8221; fixed and updated</p>
<p>4034: Fix for the shops Refund option</p>
<p>4031: After loosing all karma players will no longer have pvp flag</p>
<p>4027: Fixed teleports for Anakim and Lilith</p>
<p>4026: Fix for talismans exchange not correctly checking inventory slots</p>
<p>4022: Added support for Lost Nest MP Recovery Zones (near big trees)</p>
<p>4021: Fix for Olympiad Manager shouts</p>
<p>4017: Blessing of Nobless can now be removed using Alt + Click</p>
<p>4016: Fix for Summon&#8217;s Physical skills not using soulshots</p>
<p>4013: Holy Resistance and Unholy Resistance Power enchant fix</p>
<p>4012: Readded in/out castle teleport for doormens</p>
<p>4007: Fix for unequipping not correct equip from pets</p>
<p>4006: Some masterwork bonus fix</p>
<p>4005: New talisman: Blue Talisman &#8211; Buff Steal</p>
<p>4003: Fix for Provoke debuff</p>
<p>3996: Updated &#8220;A Powerful Primeval Creature&#8221;, now quest items are dropped from correct mobs</p>
<p>3992: Fix for Vengeance. Now effect is applied even with no target in range</p>
<p>3986: Update for &#8220;Rise and Fall of the Elroki Tribe&#8221;, now quest items are dropped from correct mobs</p>
<p>3983: Fix for not droppable items dropped when inventory full</p>
<p>3982: Fix for inventory slots not updated when changing subclass</p>
<p>3975: Fix for duplicate entry in hero diary (list of raid killed)</p>
<p>3972: Final fix for putting SA on weapons</p>
<p>3960: Fix for &#8220;Gather The Flames&#8221; quest, now it can be started from npc Hilda</p>
<p>3956: Fix for wrong level of bass cast by staffs (blessed body, mental shield and so on)</p>
<p>3946: Fixed the aggro problem with Raid Boss and Minions</p>
<p>3937: Pet should not take any exp if player is in arena or duel</p>
<p>3936: Fix for &#8220;Teleport to Hunting Ground&#8221; function of Dusk and Dawn Priests</p>
<p>3934: Final fix for area skills not working well (flagging without Ctrl pressed)</p>
<p>3924: Updated the base stats modifiers, the result is a slight change (increase) of some stats, SHOULD be more retail like</p>
<p>3922: Fixed issue with Snow Fenrir being worse than regular Fenrir, also fixed issue with regular Fenrir having OP pdef and mdef and very low critical rate</p>
<p>3921: Shield Stun, Slam and Bash should force the player to attack after cast</p>
<p>3919: Fix for Supply Boxes giving &#8220;incorrect item count&#8221; message</p>
<p>3918: Caravan&#8217;s Remedy can be used during oly</p>
<p>3916: Wings of Destiny Circlet can be used during oly</p>
<p>3914: Mortal Strike skill only increase &#8220;Blow Rate&#8221; and not &#8220;Critical Rate&#8221;, description in client is wrong</p>
<p>3913: Detect Trap fix: after detecting trap player shouldn&#8217;t get pvp flag, Fix for enchantable traps, Talismans reuse update</p>
<p>3910: Fix for mana consumption of equipped shadow items</p>
<p>3905: The casting speed for some talisman skills have increased</p>
<p>3904: Update and fix for Sublime Self-Sacrifice</p>
<p>3903: Howl enchant Power fix; Warp, Shadow Step, Blink hit time fix; Infinity Spear and PvP Weapon &#8211; Cancel cannot be resisted</p>
<p>3898: Fix for Backstab not weaking up sleeping targets</p>
<p>3895: Fix for some sellable Quest Items</p>
<p>3890: Fix for Sandra NPC</p>
<p>3888: Masterwork Dynasty Stocking fix.<br />
</p>
]]></content:encoded>
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		<item>
		<title>A new skin for L2EdeN</title>
		<link>http://www.l2eden.net/2010/05/13/un-nuovo-vestito-per-l2eden/</link>
		<comments>http://www.l2eden.net/2010/05/13/un-nuovo-vestito-per-l2eden/#comments</comments>
		<pubDate>Thu, 13 May 2010 06:06:29 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Site News]]></category>

		<guid isPermaLink="false">http://www.l2eden.net/?p=417</guid>
		<description><![CDATA[As you can see, we have a new provider and the new L2EdeN web site is online finally.
I hope that you enjoy our new skin and i&#8217;m sure that I&#8217;ll have your collaboration to do a better work on this site and to add missing features.
I&#8217;m waiting for your comments / suggestions / complains
Good Game [...]]]></description>
			<content:encoded><![CDATA[<p>As you can see, we have a new provider and the new L2EdeN web site is online finally.</p>
<p>I hope that you enjoy our new skin and i&#8217;m sure that I&#8217;ll have your collaboration to do a better work on this site and to add missing features.</p>
<p>I&#8217;m waiting for your comments / suggestions / complains</p>
<p>Good Game to all</p>

]]></content:encoded>
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		</item>
		<item>
		<title>Changelog at 05.10.2010</title>
		<link>http://www.l2eden.net/2010/05/10/changelog-05-10-2010/</link>
		<comments>http://www.l2eden.net/2010/05/10/changelog-05-10-2010/#comments</comments>
		<pubDate>Mon, 10 May 2010 12:56:12 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Updates]]></category>

		<guid isPermaLink="false">http://www.l2eden.net/?p=444</guid>
		<description><![CDATA[Changelog at 05.10.2010
3846: Soul Gathering reuse enchant fix.
3845: Fixed the problem with front and behind AREA skills causing player to flag.
3840: Final fix for Attack After Cast.
3839: Fix for Dual Dagger Mastery.
3838: Summons are not considered as normal npc &#8230; removing the npc base elemental bonus.
3837: Squad Skills update. Lethal Blow typo fix.
3833: Stigma of [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Changelog at 05.10.2010</strong></p>
<p>3846: Soul Gathering reuse enchant fix.<br />
3845: Fixed the problem with front and behind AREA skills causing player to flag.<br />
3840: Final fix for Attack After Cast.<br />
3839: Fix for Dual Dagger Mastery.<br />
3838: Summons are not considered as normal npc &#8230; removing the npc base elemental bonus.<br />
3837: Squad Skills update. Lethal Blow typo fix.<br />
3833: Stigma of Shilien is not a magic skill and should not consume bss.<br />
3832: Hude can exchange 10 Darion&#8217;s Badges for 1 random Leonard, Adamantine or Orichalcum.<br />
3830: Added custom Jail Manager, useful for Donations. Jail manager can be enabled and configured, on l2jmods.properties.<br />
3827: Small fix for Restore Life skill.<br />
3826: Small rework of skills with certain target types.<br />
3822: Fixed Battle Roar and Probably other heal skills.<br />
3818: Fix for Restore Life skill.<br />
3817: The chance of removing stun on hit when stunned is too low.<br />
3813: Hero Berserk and Mystic Immunity will now will add full resistance to any debuff.<br />
3811: Small rework of Olympiad Manager.  Fixed errors with Olympiad Match\Diary records.<br />
3808: New Touch of Death &#8230; need tests.<br />
3807: Added effect calculation for CpDamPercent (needed for new version of ToD), need tests.<br />
3806: Missing magicLvl on pvp weapons/armors debuff &#8230; guessing a lvl 80 for those skills.<br />
3804: Little fixes on newbie system.<br />
3801: Reworked Seven Signs storage. Reset manor when no owner. Javolution memory leak fix.<br />
3798: Little fix for Rise and Fall of the Elroki Tribe top A grade weapon pieces reward.<br />
3796: Dynasty Jewels + Resistance. Missing max cp from Infinity Axe. Player can&#8217;t sell baby pet in shop. Removing monsters spawned inside Bayou Fortress.<br />
3795: Two Red talisman update. Battlefield items update. Two &#8220;typo fixes&#8221; &amp; Missing &#8220;Room of Splendor Key&#8221; Skill. Added invincible visual effect to invincible skills.<br />
3793: Saber Tooth Tiger Fear fix (thanks L2j).<br />
3792: Dark Water Dragon AI rework and memory leak fix (thanks L2j).<br />
3791: Missing shield defense power from Maximum Defense.<br />
3790: Fix for &#8220;Duelist Spirit&#8221; skill.<br />
3787: Caravaner&#8217;s Remedy can not be dropped on the ground.<br />
3786: Fixed wrong return locs in Oracle Teleport for Necropolis of Sacrifice (thanks L2j).<br />
3785: Fix for friendlist on community board server.<br />
3784: 5th Anniversary Event now works fine.<br />
3782: New Parameter to have Event Announce as Announcement instead of system messages.<br />
3780: Pet Recharge fix.<br />
3778: 5th Anniversary Event rework in java.<br />
</p>
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